feat: implement Phase 2 - Equipment Management and Training Zones
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190
internal/equipment/service.go
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190
internal/equipment/service.go
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@@ -0,0 +1,190 @@
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package equipment
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import (
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"errors"
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"math"
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)
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type Service struct {
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repo *Repository
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}
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func NewService() *Service {
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return &Service{
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repo: NewRepository(),
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}
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}
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// Equipment methods
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func (s *Service) CreateEquipment(userID uint, name, equipmentType, brand, model string, weight float64, notes string) (*Equipment, error) {
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if name == "" || equipmentType == "" {
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return nil, errors.New("name and type are required")
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}
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equipment := &Equipment{
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UserID: userID,
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Name: name,
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Type: equipmentType,
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Brand: brand,
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Model: model,
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Weight: weight,
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Notes: notes,
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Active: true,
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}
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if err := s.repo.CreateEquipment(equipment); err != nil {
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return nil, err
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}
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return equipment, nil
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}
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func (s *Service) GetUserEquipment(userID uint) ([]Equipment, error) {
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return s.repo.GetUserEquipment(userID)
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}
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func (s *Service) GetEquipmentByID(id, userID uint) (*Equipment, error) {
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return s.repo.GetEquipmentByID(id, userID)
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}
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func (s *Service) UpdateEquipment(id, userID uint, updates map[string]interface{}) (*Equipment, error) {
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equipment, err := s.repo.GetEquipmentByID(id, userID)
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if err != nil {
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return nil, err
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}
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if name, ok := updates["name"].(string); ok && name != "" {
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equipment.Name = name
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}
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if brand, ok := updates["brand"].(string); ok {
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equipment.Brand = brand
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}
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if model, ok := updates["model"].(string); ok {
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equipment.Model = model
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}
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if weight, ok := updates["weight"].(float64); ok {
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equipment.Weight = weight
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}
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if notes, ok := updates["notes"].(string); ok {
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equipment.Notes = notes
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}
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if active, ok := updates["active"].(bool); ok {
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equipment.Active = active
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}
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if err := s.repo.UpdateEquipment(equipment); err != nil {
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return nil, err
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}
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return equipment, nil
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}
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func (s *Service) DeleteEquipment(id, userID uint) error {
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return s.repo.DeleteEquipment(id, userID)
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}
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// Training Zones calculation
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func (s *Service) CalculateHRZones(maxHR, restingHR int) *HRZones {
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if maxHR <= 0 {
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return nil
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}
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// Karvonen formula (Heart Rate Reserve)
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hrr := maxHR - restingHR
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return &HRZones{
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Zone1: TrainingZone{
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ID: 1,
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Name: "Recovery",
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Min: restingHR + int(math.Round(float64(hrr)*0.50)),
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Max: restingHR + int(math.Round(float64(hrr)*0.60)),
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Color: "#4285F4", // Blue
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},
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Zone2: TrainingZone{
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ID: 2,
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Name: "Endurance",
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Min: restingHR + int(math.Round(float64(hrr)*0.60)),
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Max: restingHR + int(math.Round(float64(hrr)*0.70)),
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Color: "#34A853", // Green
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},
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Zone3: TrainingZone{
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ID: 3,
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Name: "Tempo",
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Min: restingHR + int(math.Round(float64(hrr)*0.70)),
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Max: restingHR + int(math.Round(float64(hrr)*0.80)),
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Color: "#FBBC04", // Yellow
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},
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Zone4: TrainingZone{
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ID: 4,
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Name: "Threshold",
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Min: restingHR + int(math.Round(float64(hrr)*0.80)),
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Max: restingHR + int(math.Round(float64(hrr)*0.90)),
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Color: "#EA4335", // Red
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},
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Zone5: TrainingZone{
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ID: 5,
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Name: "VO2 Max",
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Min: restingHR + int(math.Round(float64(hrr)*0.90)),
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Max: maxHR,
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Color: "#A61C00", // Dark Red
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},
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}
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}
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func (s *Service) CalculatePowerZones(ftp int) *PowerZones {
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if ftp <= 0 {
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return nil
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}
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return &PowerZones{
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Zone1: TrainingZone{
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ID: 1,
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Name: "Active Recovery",
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Min: 0,
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Max: int(math.Round(float64(ftp) * 0.55)),
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Color: "#4285F4", // Blue
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},
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Zone2: TrainingZone{
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ID: 2,
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Name: "Endurance",
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Min: int(math.Round(float64(ftp) * 0.55)),
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Max: int(math.Round(float64(ftp) * 0.75)),
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Color: "#34A853", // Green
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},
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Zone3: TrainingZone{
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ID: 3,
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Name: "Sweet Spot",
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Min: int(math.Round(float64(ftp) * 0.75)),
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Max: int(math.Round(float64(ftp) * 0.90)),
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Color: "#FBBC04", // Yellow
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},
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Zone4: TrainingZone{
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ID: 4,
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Name: "Threshold",
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Min: int(math.Round(float64(ftp) * 0.90)),
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Max: int(math.Round(float64(ftp) * 1.05)),
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Color: "#EA4335", // Red
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},
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Zone5: TrainingZone{
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ID: 5,
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Name: "VO2 Max",
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Min: int(math.Round(float64(ftp) * 1.05)),
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Max: int(math.Round(float64(ftp) * 1.20)),
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Color: "#A61C00", // Dark Red
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},
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Zone6: TrainingZone{
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ID: 6,
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Name: "Anaerobic",
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Min: int(math.Round(float64(ftp) * 1.20)),
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Max: int(math.Round(float64(ftp) * 1.50)),
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Color: "#800080", // Purple
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},
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Zone7: TrainingZone{
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ID: 7,
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Name: "Neuromuscular",
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Min: int(math.Round(float64(ftp) * 1.50)),
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Max: int(math.Round(float64(ftp) * 2.00)),
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Color: "#FF1744", // Bright Red
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},
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}
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}
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